![starcraft 1 maps starcraft 1 maps](http://www.panschk.de/mappage/FEver.jpg)
You can load invisible bunkers with any editing program, but you have to use the "Move Units" action if you want to move the bunkers to another location. You can also make armour shields that go above level 1 with either SCXE or StarForge. If you use one of the advanced editors, you can also place lurker eggs on the map that will not die. Although you can change the color of the players by using Player Properties, it is best to do this task last because each time you open the map in the editor, you will have to reset the colors. You will also need an advanced editor to stack minerals on top of one another so that many SCV's can mine what looks to be only one mineral. You will need to have one of the other map editors to create the terrain in this way. If you want to create terrain with square edges, this is one thing you won't be able to do with StarEdit. A 16-bity WAV always compresses smaller than an 80-bit WAV files.
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Starcraft has become one of the most played games in the world and as players eagerly await the release of. When you want to convert sounds in your maps so that they don't take up as much space, you should covert them all to 16-bit WAV files, which will make them smaller. Welcome to the New World of 3D Starcraft. Each trigger takes up to 2400 bytes uncompressed and even though that is a high number, the trigger does not really use that much space. It is impossible to use the maximum allowable number of triggers in one map because of the method of calculation. Countless amazing maps have been created over the past 20 years, and we hope for many more years to come. The MM community in StarCraft is fantastic, and we recognize this.
#Starcraft 1 maps Patch
Normal maps have between 300 - 500 triggers. Attention Map Makers, With the release of our 1.23.0 patch July 9th, we’ll be deprecating the support and distribution of StarEdit. When you speak of adding triggers, you can add up to almost two million triggers on one map - 1,789, 569 to be exact, but even the most complicated Starcraft maps have less than 4000 triggers. When you are creating your own Starcraft maps, it is important that you backup all your creations on disc so that you won't accidentally delete one that you don't have finished. There are various ways of protecting your map with the most recommended one being ProEdit. When you do cerate a map you may not want it to open in a Starcraft map editor. The best editor to use for this purpose is the StarCraft X-tra Editor, but you can also achieve the same results with SCM Draft 2 and StarForge. To do this you need to have an advanced editor that will exceed the normal limits set by StarEdit, which is the editor that comes with the game. One of the common problems that players encounter is in getting 255 upgrades to work on their maps.
![starcraft 1 maps starcraft 1 maps](https://i.ytimg.com/vi/79xxFsUQiqY/maxresdefault.jpg)
However, there may be times when you have difficulty with the creation process or opening the maps to play them.
#Starcraft 1 maps download
Many players create their own maps for Starcraft and make them available for others to download as well.